STEP 6: Time to set the ball in motion!

  • From add Set x Speed. Assign it to ball using dot notation! This moves the ball to the right.
  • Add Set y Speed. Assign it to ball and change the argument to -6. Negative numbers move the ball down!
  • Drag out Disable Floor. This will let the ball fall off the stage if the player misses it with the paddle!

Negative y speeds move the ball down, and negative x speeds move the ball left.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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