El bloque que acabas de colocar se llama unfondo. Poniendo código en el editor (espacio negro) determinas qué gráficas aparecen en elescenario. También puedes colocar personajes en tu escenario. Estos son llamadosfiguras.
Haz clic en . Observa los bloques azules que aparecen debajo.
Haz clic, sostén, y arrastra Person3 dentro del Editor.
Corre tu programa para ver que sucede en el escenario. Haz clic en Enviar , y en Siguiente .
,
¡Enviado!
stage.set_background("park")
try:
tval1 = sprite.get_name()
except:
tval1 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == 'person3', "Great job!")
t1.add_failure(tval1 == "DNE", "Did you add a sprite?")
t1.add_creative(tval1 != 'person3' and tval1 != "DNE", "That's a great sprite!")
tester = TestManager()
tester.add_test_list([t1])
tester.run_tests()
tester.display_first_feedback()
Try the following steps to connect to your Micro:bit:
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2. Try disconnecting and reconnecting your Micro:bit. Then reload the page and run your program again.
3. If you are still having problems your Micro:bit may have an old
firmware version that is incompatible with Codesters.
To update the firmware follow these instructions from Micro:bit
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Micro:bit can only connect to one web page at a time.
Try stopping other Codesters projects or closing
other tabs or windows that may be using your Micro:bit.
If that doesn't fix the problem try disconnecting your Micro:bit,
reloading this page, and reconnecting your Micro:bit.