STEP 10: Great! Now that we added our soccer player, let's put in our soccer ball.
Variables let our program remember our sprites. Variables appear to the left of an = sign and in orange.
- In GRAPHICS, click on , scroll down to SPORTS SPRITES and drag in Soccer Ball.
- Change the word to the left of the = sign from sprite to ball.
- Click Run to see the soccer ball appear in the middle of stage.
To navigate the page using the TAB key, first press ESC to exit the code editor.