STEP 11: Let's start adding the code to create the rock obstacles. Make sure your working INSIDE the interval event.

Make sure that there is a green block ···· to the left of your sprite code.This is how the program knows which lines of code are inside the interval event.

  • In GRAPHICS, go to . Drag out Sprite at Position. Drop it after the random number.
  • Change the image label in the sprite code from "codester" to "asteroid".

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("space") sprite = codesters.Sprite("spaceship") sprite.set_size(0.5) sprite.go_to(-200, 0) stage.set_gravity(10) stage.disable_all_walls() def space_bar(): sprite.jump(5) # add other actions... stage.event_key("space", space_bar) def interval(): top_height = random.randint(1,10) # add any other actions... stage.event_interval(interval, 2)
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  • Codesters How To (opens in a new tab)