STEP 12: Now let's have the astronaut say something as well.

  • Click on . Drop another Set Say Color at the bottom of your program.
  • Change the variable name in front of .set_say_color() from sprite to astro.
  • In , drag out another Say . Drop it at the bottom of your program.
  • Change the variable name in front of .say() from sprite to astro so that the astronaut sprite speaks.

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