STEP 8: Is the score really changing? Let's display it on the stage to find out.

String concatenation uses the + operator to combine strings. Some values still need to be converted with str().

  • Go to the GRAPHICS tab and toolkit. Drag Set Text so that it's indented in the interval event.
  • Change sprite to score_text and replace the text in parentheses with this code: "Score: " + str(score)
  • Make sure you include a space at the end of the string! Click Run and watch the score update!

To navigate the page using the TAB key, first press ESC to exit the code editor.

# Program variables (DON'T DELETE!!!) block_speed = -6 # controls how fast the pipes move across the stage block_gap = 200 # controls the space between the top and bottom of each pipe block_interval = 1 # controls how often a new pipe appears gravity = 8 # controls how fast the sprite falls flappiness = 5 # controls how much the sprite moves up # Store and display score score = 0 score_text = codesters.Text("Score: " + str(score), 100, 200, "yellow") ######################################################################## # ADD CODE BELOW THIS LINE # ######################################################################## stage.set_background("space") stage.disable_all_walls() sprite = codesters.Sprite("dinosaur") sprite.set_size(0.4) sprite.set_say_color("yellow") sprite.say("TAP THE SPACE BAR TO GUIDE ME THROUGH THE BLOCKS!", 3) sprite.go_to(-200, 0) stage.set_gravity(gravity) def space_bar(): sprite.jump(flappiness) stage.event_key("space", space_bar) def interval(): global score score += 1 stage.event_interval(interval, block_interval)
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