EXTEND—STEP 4: Just one more little change, and then we're done!

  • Click inside the parentheses inside this line of code within your collision event: hit_sprite.set_y_speed(5)
  • Change the number inside the parentheses from 5 to my_var, which contains our new speed.
  • Click Run and play your finished (and harder) game! Great job!

microbit = codesters.Microbit() microbit.show_string("hello") stage.set_background("moon") sprite = codesters.Sprite("astronaut1") sprite.move_down(150) def button_a(): sprite.move_left(50) microbit.event_button_a(button_a) def button_b(): sprite.move_right(50) microbit.event_button_b(button_b) ball = codesters.Sprite("rock") ball.set_x_speed(5) ball.set_y_speed(5) def collision(sprite, hit_sprite): my_var = hit_sprite.get_y_speed() my_var = -my_var + 1 hit_sprite.set_y_speed(5) sprite.event_collision(collision) stage.disable_floor()