CUSTOMIZE: Now customize your program's images!

  1. Change the background image.
  2. Then, change the ball's image label.
  3. Finally, change the sprite's image label.
  4. When you're done, click Submit and Next to move on to activities extending your current project.

To navigate the page using the TAB key, first press ESC to exit the code editor.

microbit = codesters.Microbit() microbit.show_string("hello") stage.set_background("soccerfield") sprite = codesters.Sprite("athlete2") sprite.move_down(150) def button_a(): sprite.move_left(50) microbit.event_button_a(button_a) def button_b(): sprite.move_right(50) microbit.event_button_b(button_b) ball = codesters.Sprite("soccerball") ball.set_x_speed(5) ball.set_y_speed(5) def collision(sprite, hit_sprite): hit_sprite.set_y_speed(5) sprite.event_collision(collision) stage.disable_floor()
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