第 13 步:现在让我们对每个精灵的 y 坐标执行相同的操作。

  • ,拖出Delta Y
  • 将等号右侧的y2变量替换为emma_y
  • 将等号右侧的y1变量替换为michael_y

delta_y现在等于 Emma 和 Michael 的 y 坐标之间的距离。

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stage.set_background("schoolentrance") stage.wait(2) stage.create_grid_overlay(50, "blue") stage.set_background_color("azure") emma = codesters.Sprite("person1") emma.set_size(0.5) michael = codesters.Sprite("person2") michael.set_size(0.5) emma_x = random.randint(-230,230) emma_y = random.randint(-230,230) emma.go_to(emma_x, emma_y) michael_x = random.randint(-230,230) michael_y = random.randint(-230,230) michael.go_to(michael_x, michael_y) delta_x = emma_x - michael_x
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