STEP 15: Now let's customize the space bar event so that the asteroid flies around the stage!

  • Change the name in front of .set_x_speed() to rock.

stage.set_background("moon") sprite = codesters.Sprite("astronaut1") sprite.go_to(-125, -150) glorp = codesters.Sprite("alien1") glorp.go_to(100, -125) rock = codesters.Sprite("asteroid") rock.go_to(100, 75) sprite.say("What do planets read?") sprite.set_say_color("white") def click(sprite): sprite.say("Comet books!") sprite.turn_left(360) # add other actions... sprite.event_click(click) def space_bar(): sprite.jump(5) # add other actions... stage.event_key("space", space_bar)