让我们将区块放置在屏幕的底部边缘。

  • 点击 ,将 Sprite Gravity Off 拖动到事件内部。
  • .set_gravity_off()前面的名称更改为 bot_block
  • 点击 ,将 Set Bottom 拖动到事件内部。
  • .set_bottom() 前面的名称更改为 bot_block

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("city") sprite = codesters.Sprite("bike") sprite.set_size(0.5) sprite.go_to(-200, 0) stage.set_gravity(10) stage.disable_all_walls() def space_bar(): sprite.jump(5) # add other actions... stage.event_key("space", space_bar) def interval(): # add any other actions... top_height = random.randint(50, 300) # sprite = codesters.Rectangle(x, y, width, height, "color") top_block = codesters.Rectangle(0, 0, 100, top_height, "blue") top_block.set_gravity_off() top_block.set_top(250) bot_height = 350 - top_height # sprite = codesters.Rectangle(x, y, width, height, "color") bot_block = codesters.Rectangle(0, 0, 100, bot_height, "blue") stage.event_interval(interval, 2)
  • Run Code
  • 提交作品
  • 下个活动
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)