STEP 5: Let's slow the program down so the user can read what the sprite is saying!
Strings are constant. When the sprite says a string, it's the same each time the program runs.
Variables vary. When the sprite says a variable, what we see depends on how the user answers the question.
- Click on . Drag out Wait.
- In , drag out Say. Erase the green text and replace it with "That's a nice name!"