STEP 3: Now we'll ask the user a question.

Remember, the ask command takes in user input, so we can use it later in our program.

  • Let's pause the stage beforehand. In drag in Wait.
  • Then, drag out Ask. Change the question in quotes to "What's your name?"
  • Change the input variable to the left of the equal sign from choice to user_name.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE