STEP 10: Let's have our sprite do something no matter what the user answers! Use the LOGIC tab in the toolkit.
The else block will run whenever the if block does NOT run.
- Click on . Drag out Else. Drop it at the bottom of your program OUTSIDE the if block.
- In the GRAPHICS tab, click on . Drag Moon INSIDE the else block.
- Click Run and give an answer other than “yes”. This will cause the else block to run.