Activity: Time Passes!

STEP 16: Now that we have access to our timer variable, we should update the time while there are still dragons.

  • In LOGIC, go to , and drag in Add Value indented INSIDE your first if statement.
  • Change the variable name before += from my_var to timer.
  • Let's update our display. Drag in Update Display underneath your first if statement.
  • Change my_display to timer_display. Change the variable in .update() from my_var to timer.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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