STEP 9: Now that we have all our dragons, we should have our knight move around the stage.

  • In GRAPHICS, go to and drag in Set x Speed OUTSIDE your loop.
  • Change the integer argument in .set_x_speed() from 5 to 6.
  • Underneath, drag in Set y Speed OUTSIDE your loop and change the integer argument inside from 5 to 6.
  • Our knight sprite should be moving along as well!

# THIS ACTIVITY IS IN PREVIEW ONLY MODE