Activity: Debugging 1
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WARNING: This program has a bug which means we need to fix it!

RULE: We use variable names and dot notation to assign actions to sprites on the stage.

  • Click Run and read the error message.
  • Change the name in front of the second .glide_to() command so the the fish swims away from the shark.
  • Click Run after you make a change to test your program. If you still get an error, try again.


# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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