Activity: If 2
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STEP 15: If the random number is 2, we'll have the computer choose "paper" and a paper sprite will appear.

  • Go to and drag an if block to the bottom of your program.
  • Change the variable in the test statement to random_choice. Change the test value to 2.
  • Go to . Drag Paper into the if block.


# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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