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Preview
Today, you'll learn how to use the coordinate plane to send your sprite to different locations on the stage! This activity shows an example of what your program might look like. Read the directions to get started!
Learning Objectives:
Student will be able to:
Identify points on the coordinate plane.
Use .glide_to() and .go_to() commands to move your sprite.
Use the .pen_down() command to make your sprite draw a line.
Use a collision event to hide sprites on the stage.