STEP 8: Our UFO is pretty fast! Let's slow it down before it glides to the next target.

  • Go to . Drag out Set Speed and drop it at the bottom of your program, after the event.

The set speed tells the sprite how fast to move. It only affects commands that come after it in the program. Larger numbers make the sprite move faster. Smaller numbers make the sprite move slower.

stage.set_background("space") sprite = codesters.Sprite("ufo") sprite.set_size(0.4) sprite.go_to(-200, -200) sprite.glide_to(-100, -100) def collision(sprite, hit_sprite): hit_sprite.hide() # add any other actions... sprite.event_collision(collision)