### ---------------------------------- ### MINIMUM TECHNICAL REQUIREMENTS ### ### ---------------------------------- # 1) Set up your stage and sprite. # Position your sprite at the start # of your first letter. stage.set_background("footballfield") sprite = codesters.Sprite("football") sprite.go_to(-150,100 ) # This section draws my first initial - K sprite.pen_down() sprite.fill_on() sprite.glide_to(-150, -100) sprite.glide_to(-100, -100) sprite.glide_to(-100, 0) sprite.glide_to(-50, -100) sprite.glide_to(0, -100) sprite.glide_to(-50, 13) sprite.glide_to(0, 100) sprite.glide_to(-50, 100) sprite.glide_to(-100, 25) sprite.glide_to(-100, 100) stage.remove_sprite(sprite) # This section draws my second initial - E sprite.get_pen_up() sprite.fill_off() stage.wait(0.5) sprite = codesters.Sprite("football") sprite.go_to(0, 100) sprite.pen_down() sprite.fill_on() sprite.glide_to(0, -100) sprite.glide_to(150, -100) sprite.glide_to(150, -50) sprite.glide_to(50, -50) sprite.glide_to(50, -25) sprite.glide_to(150, -25) sprite.glide_to(150, 25) sprite.glide_to(50, 25) sprite.glide_to(50, 50) sprite.glide_to(150, 50) sprite.glide_to(150, 100) stage.remove_sprite(sprite) sprite.pen_up() sprite.fill_off() sprite.go_to(150, -100) #This section does the stripes stage.wait(0.5) sprite.pen_down() sprite.fill_on() sprite.pen_width(7) sprite.set_color("yellow") sprite.glide_to(100, -100) sprite.glide_to(150, -50) sprite.set_color("aqua") sprite.glide_to(150, 0) sprite.glide_to(50, -100) sprite.set_color("yellow") sprite.glide_to(0, -100) sprite.glide_to(150, 50) sprite.set_color("aqua") sprite.glide_to(150, 100) sprite.glide_to(-50, -100) sprite.set_color("yellow") sprite.glide_to(-100, -100) sprite.glide_to(100, 100) sprite.set_color("aqua") sprite.glide_to(50, 100) sprite.glide_to(-150, -100) sprite.set_color("yellow") sprite.glide_to(-150, -50) sprite.glide_to(0, 100) sprite.set_color("aqua") sprite.glide_to(-50, 100) sprite.glide_to(-150, 0) sprite.set_color("yellow") sprite.glide_to(-150, 50) sprite.glide_to(-100, 100) sprite.set_color("aqua") sprite.glide_to(-150, 100) sprite.pen_up() sprite.fill_off() #This section highlights in yellow sprite = codesters.Sprite("ufo") sprite.set_size(0.5) sprite.go_to(0, 100) sprite.pen_down() sprite.set_color("yellow") sprite.pen_width(7) sprite.fill_on() sprite.set_color("yellow") sprite.glide_to(-50, 15) sprite.glide_to(0, -100) sprite.glide_to(0, 100) sprite.glide_to(-50, 100) sprite.set_color("yellow") sprite.glide_to(-100, 25) sprite.glide_to(-100, 100) sprite.glide_to(-150, 100) sprite.pen_up() sprite.fill_off() sprite.pen_down() sprite.fill_on() sprite.glide_to(-150, -100) sprite.pen_up() sprite.pen_down() sprite.pen_down() sprite.fill_on() sprite.glide_to(-100, -100) sprite.pen_up() sprite.fill_off() sprite.pen_down() sprite.fill_on() sprite.glide_to(-100, 0) sprite.glide_to(-50, -100) sprite.glide_to(150, -100) sprite.pen_up() sprite.fill_off() my_var = sprite.get_color() sprite.pen_down() sprite.fill_on() sprite.glide_to(150, -50) sprite.pen_up() sprite.fill_off() sprite.pen_down() sprite.fill_on() sprite.glide_to(50, -50) sprite.glide_to(50, -25) sprite.glide_to(150, -25) sprite.glide_to(150, 25) sprite.pen_up() sprite.fill_off() sprite.pen_down() sprite.fill_on() sprite.glide_to(50, 25) sprite.glide_to(50, 50) sprite.glide_to(150, 50) sprite.glide_to(150, 100) sprite.pen_up() sprite.fill_off() sprite.pen_down() sprite.fill_on() sprite.glide_to(0, 100) stage.remove_sprite(sprite) sprite.pen_up() sprite.fill_off()