stage.set_background("park")
sprite = codesters.Sprite("person3")
sprite.glide_to(-100, 50)
# text = codesters.Text("text", x, y, "color")
text = codesters.Text("I went to the park!", 0, -200, "blue")
stage.wait(1)
sprite.move_right(400)
transition1 = sprite.ask("Choose a transition from the sequence category.")
t = codesters.Teacher()
try:
tval1 = t.find_function('set_text')[0][1]
except:
tval1 = "DNE"
t1 = TestObjective()
t1.add_success('transition1' in tval1 and '"transition1"' not in tval1 and 'text' in tval1 and 'sprite' not in tval1, "Great job!")
t1.add_failure(tval1 == "DNE", "Did you add a Set Text command?")
t1.add_failure('sprite' in tval1, "Did you change the name in front of the .set_text() command?")
t1.add_failure('transition1' not in tval1, "Did you change the string in your set_text command to the variable transition1?")
t1.add_failure('"transition1"' in tval1, "Oops! Make sure you're using the variable transition1. Remove the quotes!")
tester = TestManager()
tester.add_test_list([t1])
tester.run_tests()
tester.display_first_feedback()