STEP 11: Run your program to find the next flower!

  • Click on . Drag Glide To into the bottom of your program.
  • Change the numbers in your .glide_to() command to direct your sprite to the next flower.
  • Remember, when the coordinate is on an axis, that means one of the numbers must be 0.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
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  • Codesters How To (opens in a new tab)