STEP 14: This collision event checks the image name of the hit_sprite that the sprite hit. Then it runs commands based on which hit_sprite it is.
- Find the line that reads: ····my_var·=·hit_sprite.get_image_name() Change the variable name to image.
- Find the line that reads: ····if·my_var·==·"codesters": Test if image is equal to "astronaut1".
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