STEP 9: Let's place the ufo sprites along the y-axis.
We'll use the += sign to add value to the variable, y, each time the loop runs.
- Go to and drag Add Value inside the loop.
- Change the name of the variable to y.
- Change the value being added to 75. This places our ufo's 75 pixels apart.
To navigate the page using the TAB key, first press ESC to exit the code editor.