STEP 2: Examine each helper function and its brief explanation, then click Run, Submit, and Next.

  • cast_spell(): Allows player to choose a spell to cast and randomly chooses one for the computer.
  • fireball(): Animates a Fireball spell based on which sprite cast the spell.
  • rock_smash(): Animates a Rock Smash spell based on which sprite cast the spell.
  • calculate_damage(): Calculates and animates random damage based on which spell was cast.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
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  • Reset Code Editor
  • Codesters How To (opens in a new tab)