Activity: Extend: Create Score
I'M FINISHED WITH HOUR OF CODE!

EXTEND—STEP 1: It would be nice if we kept score. Let's add a scoreboard to our program!

  • In LOGIC, click on , and drag in Integer Variable to the bottom of your program.
  • Let's rename our variable. Change the name to left of the = sign from my_var to score.
  • Then, change the number to the right of the = sign from 25 to 0. (We shouldn't just give our player 25 points!)

stage.set_background("moon") sprite = codesters.Sprite("alien1") sprite.go_to(-175, -150) net = codesters.Sprite("basketballnet") net.go_to(215, 175) instructions = codesters.Text("Click on the sprite to shoot the basketball. Hit the basket to score a point!") instructions.go_to(0, 50) instructions.set_color("white") stage.set_gravity(10) sprite.set_gravity_off() def click(sprite): ball = codesters.Sprite("basketball") ball.go_to(-175, -125) ball.set_x_speed(10) ball.set_y_speed(10) # add other actions... sprite.event_click(click) stage.disable_right_wall() def collision(net, hit_sprite): my_var = hit_sprite.get_image_name() if my_var == "basketball": sprite.say("Score!") hit_sprite.hide() # add any other actions... net.event_collision(collision)
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