CUSTOMIZE: Now customize your program's images!

  1. Change the background image.
  2. Then, change the sprite's image label.
  3. Finally, add instructions for your game using a Text sprite from the toolkit!
  4. When you're done, click Submit and Next to move on to activities extending your current project.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("halfcourt") sprite = codesters.Sprite("player1") sprite.go_to(-175, -150) net = codesters.Sprite("basketballnet") net.go_to(215, 175) stage.set_gravity(10) sprite.set_gravity_off() def click(sprite): ball = codesters.Sprite("basketball") ball.go_to(-175, -125) ball.set_x_speed(10) ball.set_y_speed(10) # add other actions... sprite.event_click(click) stage.disable_right_wall() def collision(net, hit_sprite): my_var = hit_sprite.get_image_name() if my_var == "basketball": sprite.say("Score!") hit_sprite.hide() # add any other actions... net.event_collision(collision)
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