STEP 2:The block you just placed is a background. We put code in the editor (black space) and that determines what graphics appear on the stage. You can also place characters on your stage. These are called sprites.
Click on . Notice the blue blocks that appear below.
Click, hold, and drag Person3 into the Editor.
Run your program to see what happens on the stage. Click Submit , then Next to continue.
tval1 = sprite.get_name()
tval1 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == 'person3', "Great job!")
t1.add_failure(tval1 == "DNE", "Did you add a sprite?")
t1.add_creative(tval1 != 'person3' and tval1 != "DNE", "That's a great sprite!")
tester = TestManager()