STEP 2:The block you just placed is a background. We put code in the editor (black space) and that determines what graphics appear on the stage. You can also place characters on your stage. These are called sprites.
Click on . Notice the blue blocks that appear below.
Click, hold, and drag Person3 into the Editor.
Run your program to see what happens on the stage. Click Submit , then Next to continue.
,
Submitted!
stage.set_background("park")
try:
tval1 = sprite.get_name()
except:
tval1 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == 'person3', "Great job!")
t1.add_failure(tval1 == "DNE", "Did you add a sprite?")
t1.add_creative(tval1 != 'person3' and tval1 != "DNE", "That's a great sprite!")
tester = TestManager()
tester.add_test_list([t1])
tester.run_tests()
tester.display_first_feedback()
Try the following steps to connect to your Micro:bit:
1. You may need to reload this page and try your program again.
2. Try disconnecting and reconnecting your Micro:bit. Then reload the page and run your program again.
3. If you are still having problems your Micro:bit may have an old
firmware version that is incompatible with Codesters.
To update the firmware follow these instructions from Micro:bit
Are you already running a Codesters project in another tab or window?
Micro:bit can only connect to one web page at a time.
Try stopping other Codesters projects or closing
other tabs or windows that may be using your Micro:bit.
If that doesn't fix the problem try disconnecting your Micro:bit,
reloading this page, and reconnecting your Micro:bit.