Now we need to count how many times the left arrow key is pressed. Click on the Python tab again to find Data.

All of the commands inside an event should have a green block ···· in front of them and will only run when signalled.

  • Change the variable that comes after the keyword global to left_count.

The keyword global allows us to change the value of a variable inside of an event.

stage.set_background("halfcourt") sprite = codesters.Sprite("player4") sprite.go_to(215, -175) net = codesters.Sprite("basketballnet") net.go_to(215, 175) ball = codesters.Sprite("basketball") x = random.randint(-100, 150) ball.go_to(x, -25) stage.set_gravity(10) stage.set_bounce(.8) ball.set_gravity_off() net.set_gravity_off() left_count = 0 down_count = 0 def left_key(): ball.move_left(10) # add other actions... stage.event_key("left", left_key)