stage.set_background("subway")
sprite = codesters.Sprite("person10")
sprite.move_down(75)
sprite.flip_up_down()
sprite.move_right(200)
sprite.move_left(150)
sprite.flip_up_down()
try:
tval1 = stage.get_wait_time()
except:
tval1 = "DNE"
try:
tval2 = sprite.get_y()
except:
tval2 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == 2, "Great job!")
t1.add_failure(tval1 == 0, "Did you add a wait command?")
t2 = TestObjective()
t2.add_success(tval2 == -25, "Great Job!")
t2.add_failure(tval2 == -75, "Did you move the sprite up?")
t2.add_failure(tval2 == "DNE", "Did you delete your sprite?")
t2.add_creative(tval2 != "DNE" and tval2 != -25 and tval2 != -75, "That's a good place for your sprite!")
tester = TestManager()
tester.add_test_list([t1, t2])
tester.run_tests()
tester.display_first_feedback()