• From , drag Add Value inside the left_key() event.

Make sure the command has a green block ···· in front of it.

  • Change the variable to left_count.

This command will add 1 to the value of left_count each time the left arrow key is pressed.

For example, if the player presses the left arrow key three times, than the value of left_count will be 3.

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stage.set_background("halfcourt") sprite = codesters.Sprite("player4") sprite.go_to(215, -175) net = codesters.Sprite("basketballnet") net.go_to(215, 175) ball = codesters.Sprite("basketball") x = random.randint(-100, 150) ball.go_to(x, -25) stage.set_gravity(10) stage.set_bounce(.8) ball.set_gravity_off() net.set_gravity_off() left_count = 0 down_count = 0 def left_key(): ball.move_left(10) # add other actions... global left_count stage.event_key("left", left_key)
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