Let's set up the player controls! Click on the Codesters tab to find events.

  • Go to the section of the toolkit and drag Left Key to the bottom of your program.
  • Change the number in the .move_left() command to 10.
  • Change the name in the .move_left() command to ball.

Events let us give a signal (like pressing the left arrow key) that causes an action to happen (like the ball moving left).

stage.set_background("halfcourt") sprite = codesters.Sprite("player4") sprite.go_to(215, -175) net = codesters.Sprite("basketballnet") net.go_to(215, 175) ball = codesters.Sprite("basketball") x = random.randint(-100, 150) ball.go_to(x, -25) stage.set_gravity(10) stage.set_bounce(.8) ball.set_gravity_off() net.set_gravity_off() left_count = 0 down_count = 0