STEP 10: Let's customize this obstacle!

Note: Interval events don't stop on their own. You can use the Stop button to stop your program from running.

  • Change the variable name of the sprite in the interval event to meteor.
  • Change meteor's image label to "meteor1".
  • Change meteor's y-coordinate to 270 so that it appears at the top of the stage!

# THIS ACTIVITY IS IN PREVIEW ONLY MODE