STEP 3: Let's finish up our flip!

Remember, all commands that are part of a function must be indented 4 spaces or 1 tab!

  • Use Turn Left inside the flip function to make the sprite turn 360 degrees.
  • Use Move Down inside the flip function so that the sprite stands on the stage again.
  • Think: Why isn't the sprite moving and turning? Click Submit and Next to make the sprite flip!

# THIS ACTIVITY IS IN PREVIEW ONLY MODE