STEP 10: Let's finish this dance move and place the function call at the bottom of the program.
- Use two Flip Up Down commands and Wait to have the sprite flip, wait 1 second, and flip back.
- In LOGIC, go to and drop Function Call to the bottom of your program, BELOW the line that calls headstand().
- Change the function name in the call line to sway().
To navigate the page using the TAB key, first press ESC to exit the code editor.