10 步:是时候在主函数中调用 add_ball() 以查看它出现在舞台上!

  • 单击逻辑。去并将Function Call拖到主函数的底部。
  • 将函数的名称从my_function()更改为add_ball()

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def set_stage(): """ Sets up the stage for the game """ stage.set_background("soccerfield") stage.disable_floor() def add_player(): """ Adds a player to the stage for the user to control """ player = codesters.Sprite("player1") player.go_to(0, -155) return player def add_ball(): """ Adds a ball to the stage and sets its attributes """ ball = codesters.Sprite("soccerball") ball.set_y_speed(-8) def main(): """ Sets up the program and calls other functions """ set_stage() player = add_player() main()
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