STEP 11: Let's create the mother cat. The goal is to reach the mother cat after rescuing all the kittens.

Note: You won't be able to see the cat yet because its x-coordinate is off of the stage to the right.

  • Go to and drag a Sprite at Position into the program, outside of any loops.
  • Name the sprite goal.
  • Change the image to "cat" and position it at (2600, -200).

To navigate the page using the TAB key, first press ESC to exit the code editor.

# THIS ACTIVITY IS IN PREVIEW ONLY MODE
  • Run Code
  • Submit Work
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  • Reset Code Editor
  • Codesters How To (opens in a new tab)