STEP 16: Let's set up the text that will run at the end of the game.
We'll create an empty text box for now. Later, we'll fill it in with an end-of-game message!
- Go to and drag Text to the bottom of your program.
- Change the name to result_text.
- Delete the default string of text so that you have an empty string, like this: (" ").
To navigate the page using the TAB key, first press ESC to exit the code editor.