STEP 13: Let's add some more actions to the function! Make sure these are all INSIDE the function!
- From add Treasure Chest INSIDE reward_scene() and name the sprite treasure.
- Position treasure at (0, -100) so it doesn't block the wizard! (Hint: add coordinates after the image label!)
- In LOGIC, from drag Function Call to into your program, OUTSIDE the function.
- Change the name of the function in the function call to reward_scene().
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