STEP 7: Let's create a function for our battle scene!
- In LOGIC, go to . Drag Define Function to the bottom of your program.
- Change the function name to battle_scene().
- In GRAPHICS, go to and drop the Dragon into your function.
- Position the dragon sprite at (150, -150). (Hint: add coordinates after the image label!)
To navigate the page using the TAB key, first press ESC to exit the code editor.