STEP 11: Now let's add code to allow the user to set how wide the pen is.

  • From drag out My Key Press. Drop it at the very bottom of your program.
  • From drag out Ask for Integer. Drop it indented just under ····pass¬.
  • Change the user input variable from guess to width.

Run your code and press the a key. Enter a number. Why doesn't the pen change? We'll fix that next!

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stage.set_background_color("black") # sprite = codesters.Point(x, y) sprite = codesters.Point(50, 100) sprite.set_color("green") sprite.pen_down() def right_key(): sprite.move_right(20) # add other actions... stage.event_key("right", right_key) def left_key(): sprite.move_left(20) # add other actions... stage.event_key("left", left_key) def up_key(): sprite.move_up(20) # add other actions... stage.event_key("up", up_key) def down_key(): sprite.move_down(20) # add other actions... stage.event_key("down", down_key) my_list = ["red", "orange", "yellow", "green", "blue", "indigo", "violet"] def space_bar(): my_var = random.choice(my_list) sprite.set_color(my_var) # add other actions... stage.event_key("space", space_bar)
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