stage.set_background("underwater")
sprite = codesters.Sprite("fish")
sprite.move_down(150)
stage.wait(2)
sprite.turn_right(90)
t = codesters.Teacher()
turn_rights = t.get_parameters_for_function("turn_right")
try:
tval1 = int(turn_rights[0][0])
except:
tval1 = "DNE"
t1 = TestObjective()
t1.add_success(tval1 == 360, "Great job!")
t1.add_failure(tval1 == 90, "Did you change the number inside .turn_right() to 360?")
t1.add_failure(tval1 == "DNE", "Oops! Did you delete your .turn_right() command?")
t1.add_failure(tval1 < 360 or (tval1 < 0 and tval1 > -360), "Be sure to make your sprite do at least a 360!")
t1.add_creative(tval1 > 360 or (tval1 < 0 and tval1 < -360), "Wow! That's a great flip!")
tester = TestManager()
tester.add_test_list([t1])
tester.run_tests()
tester.display_first_feedback()