STEP 1: Shapes are objects that we can add to the stage, just like sprites!

  • Click in your toolkit. Find Circle and drag it into your code.
  • Click Run to see to your changes. Click Submit to turn in. Click Next to move on.

The numbers and words between the parentheses are called parameters. Each parameter controls something about our shape like its location, size, or color.

To navigate the page using the TAB key, first press ESC to exit the code editor.

  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)