STEP 6: Let's translate our sprite in the x direction.

We must slide the triangle to the right until it covers the target triangle completely.

  • Go to and drag Translate x into your program, then click Run.
  • Change the number in sprite.translate_x(50) until the triangle overlaps with the target triangle.
  • Click Submit and Next once the triangle overlaps the target.

To navigate the page using the TAB key, first press ESC to exit the code editor.

# stage.create_grid_overlay(line_separation, "line_color") stage.create_grid_overlay(50, "grey") sprite = codesters.Sprite("triangle") sprite.set_speed(1)
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)