STEP 12: Let's set up the player controls! Click on the GRAPHICS tab to find events.
- Go to the section of the toolkit and drag Left Key to the bottom of your program.
- Change the number in the .move_left() command to 10.
- Change the name in the .move_left() command to ball.
Events let us give a signal (like pressing a key) that causes an action to happen (like the ball moving left).