STEP 10: Now let's give the robot a mouth.

Remember, the variable name is the name we give the shape. It is the word to the left of the =.

  • Go to and drag out an Ellipse. Drop it at the bottom of your program
  • Change the ellipse's variable name from sprite to mouth.
  • Let's put the mouth in a better position. Find the ellipse's y argument and change it from 0 to -50.

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