PREVIEW: Today, you will be using a sprite to draw shapes on the coordinate plane!

The Codesters stage is an xy-coordinate plane with (0, 0) in the middle (the origin) .

  • We use x and y coordinates to put sprites in specific places and to guide them around the stage.
  • Click Run to see an example of the kind of program you're going to be making today.


# THIS ACTIVITY IS IN PREVIEW ONLY MODE