ETurn = codesters.Triangle(-150, -20, 50, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
Top_EShape = codesters.Rectangle(-75, -20, 150, 50, "black")
# sprite = codesters.Triangle(x, y, size, "color")
EShape = codesters.Triangle(-200, -120, 50, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
Middle_EShape = codesters.Rectangle(-125, -120, 150, 50, "black")### MINIMUM TECHNICAL REQUIREMENTS ###
### ----------------------------------
# sprite = codesters.Triangle(x, y, size, "color")
ESlant = codesters.Triangle(-225, -225, 50, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
Bottom_EShape = codesters.Rectangle(-125, -225, 200, 50, "black")
# sprite = codesters.Triangle(x, y, size, "color")
AShape_Start = codesters.Triangle(-25, -225, 50, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
EConnect = codesters.Rectangle(-200, -200, 50, 150, "black")
EConnect.turn_right(25)
# sprite = codesters.Triangle(x, y, size, "color")
TopE_End = codesters.Triangle(0, -20, 50, "black")
# sprite = codesters.Triangle(x, y, size, "color")
MiddleE_End = codesters.Triangle(-50, -120, 50, "black")
TopE_End.turn_right(180)
MiddleE_End.turn_right(180)
# sprite = codesters.Rectangle(x, y, width, height, "color")
LeftA = codesters.Rectangle(25, -150, 50, 225, "black")
LeftA.turn_right(25)
# sprite = codesters.Triangle(x, y, size, "color")
TopA = codesters.Triangle(75, -25, 74, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
RightA = codesters.Rectangle(125, -150, 50, 250, "black")
RightA.turn_left(25)
# sprite = codesters.Rectangle(x, y, width, height, "color")
MiddleA = codesters.Rectangle(110, -185, 50, 50, "black")
# sprite = codesters.Triangle(x, y, size, "color")
MiddleA_End = codesters.Triangle(84, -185, 50, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
TopT = codesters.Rectangle(120, 6, 20, 3, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
BottomT = codesters.Rectangle(120, -6, 3, 23, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
LeftM = codesters.Rectangle(140, -5, 3, 25, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
MiddleM_1 = codesters.Rectangle(146, -5, 2, 25, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
MiddleM_2 = codesters.Rectangle(156, -5, 2, 25, "black")
# sprite = codesters.Rectangle(x, y, width, height, "color")
RightM = codesters.Rectangle(162, -5, 3, 25, "black")
MiddleM_1.turn_left(25)
MiddleM_2.turn_right(25)