stage.set_background("footballfield") sprite = codesters.Sprite("football") sprite.set_size(1.5) sprite.glide_to(-150, -150) sprite.pen_down() sprite.set_color("orange") sprite.pen_width(70) sprite.set_speed(3.5) sprite.glide_to(-150, 150) sprite.glide_to(-100, 150) sprite.glide_to(-50, 100) sprite.glide_to(-50, 50) sprite.glide_to(-100, 0) sprite.glide_to(-150, 0) sprite.glide_to(-50, -150) sprite.pen_up() sprite.glide_to(50, -150) sprite.pen_down() sprite.glide_to(50, 150) sprite.glide_to(100, 150) sprite.glide_to(150, 100) sprite.glide_to(150, 50) sprite.glide_to(100, 0) sprite.glide_to(50, 0) sprite.glide_to(150, -150) sprite.pen_up() sprite.glide_to(-150, -150) sprite.pen_down() sprite.set_color("blue") sprite.pen_width(55) sprite.glide_to(-150, 150) sprite.glide_to(-100, 150) sprite.glide_to(-50, 100) sprite.glide_to(-50, 50) sprite.glide_to(-100, 0) sprite.glide_to(-150, 0) sprite.glide_to(-50, -150) sprite.pen_up() sprite.glide_to(50, -150) sprite.pen_down() sprite.glide_to(50, 150) sprite.glide_to(100, 150) sprite.glide_to(150, 100) sprite.glide_to(150, 50) sprite.glide_to(100, 0) sprite.glide_to(50, 0) sprite.glide_to(150, -150) sprite.hide()