stage.set_background("footballfield")
sprite = codesters.Sprite("football")
sprite.set_size(1.5)
sprite.glide_to(-150, -150)
sprite.pen_down()
sprite.set_color("orange")
sprite.pen_width(70)
sprite.set_speed(3.5)
sprite.glide_to(-150, 150)
sprite.glide_to(-100, 150)
sprite.glide_to(-50, 100)
sprite.glide_to(-50, 50)
sprite.glide_to(-100, 0)
sprite.glide_to(-150, 0)
sprite.glide_to(-50, -150)
sprite.pen_up()
sprite.glide_to(50, -150)
sprite.pen_down()
sprite.glide_to(50, 150)
sprite.glide_to(100, 150)
sprite.glide_to(150, 100)
sprite.glide_to(150, 50)
sprite.glide_to(100, 0)
sprite.glide_to(50, 0)
sprite.glide_to(150, -150)
sprite.pen_up()
sprite.glide_to(-150, -150)
sprite.pen_down()
sprite.set_color("blue")
sprite.pen_width(55)
sprite.glide_to(-150, 150)
sprite.glide_to(-100, 150)
sprite.glide_to(-50, 100)
sprite.glide_to(-50, 50)
sprite.glide_to(-100, 0)
sprite.glide_to(-150, 0)
sprite.glide_to(-50, -150)
sprite.pen_up()
sprite.glide_to(50, -150)
sprite.pen_down()
sprite.glide_to(50, 150)
sprite.glide_to(100, 150)
sprite.glide_to(150, 100)
sprite.glide_to(150, 50)
sprite.glide_to(100, 0)
sprite.glide_to(50, 0)
sprite.glide_to(150, -150)
sprite.hide()